* Premodern is a community-created old school format that includes cards from Fourth Edition up to and including Scourge, with some cards banned for balance reasons. You can find the Premodern banned list here.
This website is the brain child of Pefken and Lauri, made solely to keep a more permanent track of the Wednesday tournaments. Some inspiration has been taken from the Modernligan website.
The website is open source and the code can be found on GitHub. If you have any suggestions or find any bugs, please create an issue, or reach out on Discord.
Here is also a shameless plug for my webshop, where you might find some of the cards you need for your next Premodern deck: webshop.
The files for printing a round robin pairings sheet with the rules specified, you can get them here:
The template is made to be printed double sided, with the pairings on one side and the rules on the other.
Note that the template is optimized for printing on A3 paper, but you can also print it on A4 paper if needed.
If you want to opt out from having your player profile and results shown on this website, please reach out to the organizers (Pefken or Lauri) on Discord or in person.
The Elo rating system, devised by Arpad Elo, is one of the most widely used methods for calculating the relative skill levels of players in two-player games. Originally developed for chess, it has since been adapted for various other competitive activities, including eSports, sports, and board games. The Elo system operates on the principle that the outcome of a match can be predicted based on the difference in ratings between two players. After each match, the ratings of the players involved are adjusted based on the actual outcome compared to the expected outcome.
If you want to know more about Elo, you can read about it on wikipedia.org or on chess.com.
Glicko2 is an enhancement of the original Glicko rating system developed by Mark Glickman. It addresses some of the limitations of the Elo system by introducing concepts such as rating deviation and rating volatility. These additions provide a more nuanced understanding of player skill, particularly in scenarios where players may not compete frequently or where there are significant variations in player performance over time. The Glicko2 system is designed to be more dynamic and responsive, allowing for more accurate ratings even in situations with sparse data.
You can find more information about Glicko on wikipedia.org or on glicko.net.